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1. Effects of gaming content from social media on individuals with internet gaming disorder: an fMRI study NSTL国家科技图书文献中心

Fujimoto, Yuka |  Fujino, Junya... -  《Cerebral cortex》 - 2025,35(4) - bhaf096~bhaf096 - 共9页

摘要:Internet gaming disorder is an increasing |  availability of online gaming. Social media platforms drive |  addictive gaming behaviors. Understanding how gaming |  in individuals with internet gaming disorder is |  crucial. This study aimed to investigate gaming content
关键词: fMRI |  hippocampus |  internet gaming disorder |  orbitofrontal cortex |  social media

2. Gene-Environment Interplay in the Relationship Between Gaming Addiction and Close Friends' Gaming NSTL国家科技图书文献中心

Hur, Yoon-Mi -  《Twin research and human genetics》 - 2025,28(1) - 21~27 - 共7页

摘要: linked to gaming addiction (GA) in adolescents and | ' gaming (CFG) and GA among South Korean twins. A total |  engage in gaming. The model testing G x E effects | Both peer influences and genetics have been |  young adults. This study examined the gene-environment
关键词: Gaming addiction |  Close friends' gaming |  Peer selection |  Peer socialization |  Addictive behaviors

3. Privacy-Preserving Federated Learning Framework in Response Gaming Systems NSTL国家科技图书文献中心

Qiong Li |  Yizhao Zhu... -  《Algorithms and Architectures for Parallel Processing,Part II》 -  International Conference on Algorithms and Architectures for Parallel Processing - 2025, - 327~336 - 共10页

摘要:Responsible gaming (RG) promotes safe gambling |  of the gaming industry. Current RG systems |  typically utilize setting gaming limits and maintaining |  blocking lists. Static and rigid gaming limits can |  for response gaming systems to address these
关键词: Response gaming |  Federated learning |  Privacy-Preserving |  Private set intersection

4. Real-time latency prediction for cloud gaming applications NSTL国家科技图书文献中心

Monaco, Doriana |  Sacco, Alessio... -  《Computer networks》 - 2025,264(Jun.) - 1.1~1.12 - 共12页

摘要:Cloud gaming represents a rapidly growing |  gaming experience is inherent to minimizing user |  gaming, predicts such latency via a Machine Learning |  and gaming scenarios, can then update its parameters |  cloud gaming services.
关键词: Latency prediction |  Cloud gaming |  Concept drift |  NEURAL-NETWORK

5. Devoted or addicted?Modeling gaming addiction in eSports NSTL国家科技图书文献中心

Yani-de-Soriano M. |  Marques T.R.F.... -  《Computers in human behavior》 - 2025,162(Jan.) - 1.1~1.13 - 共13页

摘要: gamers worldwide; however, gaming addiction poses a |  users to develop and test a model of gaming addiction | , user devotion and gaming addiction, and gaming |  sequentially mediated by user devotion and gaming addiction |  gaming addiction. Theoretically, our model, underpinned
关键词: Competitiveness |  eSports |  Gaming addiction |  Guilt |  Role models |  Social learning theory |  User devotion

6. The Prospective Effect of Protective Gaming Beliefs and Behaviors on Problematic Gaming, Mental Health, and Well-Being of Video Game Players NSTL国家科技图书文献中心

Mu He |  Yantao Ren... -  《International journal of human-computer interaction》 - 2025,41(4) - 2464~2474 - 共11页

摘要:While most players enjoy video gaming, a |  minority suffer from problematic gaming. Existing studies |  healthy gaming practices can protect themselves against |  problematic gaming. We conducted a longitudinal survey at a |  protective gaming beliefs and behaviors at baseline were
关键词: Video game |  problematic gaming |  self-protection |  mental health |  well-being

7. nHAS: Neural-Compensated Hybrid Adaptive Scheduling for Cloud Gaming NSTL国家科技图书文献中心

Qianyun Gong |  Jiapei Xu... -  《Network and Parallel Computing,Part I》 -  IFIP WG 10.3 International Conference on Network and Parallel Computing - 2025, - 421~434 - 共14页

摘要:Cloud gaming, as one of the most promising |  cloud gaming, we propose nHAS, a hybrid adaptive live | -homogeneity characteristics of cloud gaming. Extensive |  live-streaming services, has garnered great attention |  by reducing client hardware requirements. However
关键词: Neural compensation |  Adaptive bitrate |  Adaptive frame rate |  Cloud gaming

8. Generative AI-Enhanced Chatbot Design for Constructionist Gaming NSTL国家科技图书文献中心

Gyuri Byun |  Jewoong Moon... -  《Serious Games》 -  Joint International Conference on Serious Games - 2025, - 427~432 - 共6页

摘要: tutors that support learners in constructionist gaming | This study presents the development of AI |  environments. AI tutor-learning support is designed to offer |  direct answers to learners' questions, while AI tutor | -feedback aims to evaluate code scripts based on
关键词: Generative AI |  Constructionist gaming |  Chatbot |  Feedback |  Learning support

9. Serious gaming to explore and investigate disaster recovery gaps NSTL国家科技图书文献中心

Forrest, Steven Ashl... |  De Ita, Cecilia... -  《Disaster prevention and management》 - 2025,34(1) - 103~116 - 共14页

摘要: understand the potential of serious gaming as an | /methodology/approach Novel serious gaming approach deployed | Purpose The purpose of this study is to |  imaginative and creative method to collect data in disaster |  studies that address key concerns such as extractive
关键词: Disaster recovery |  Flood resilience |  Serious gaming |  Creative method

10. Your visualisations are going places: SciVis on gaming consoles NSTL国家科技图书文献中心

Michael Becher |  Christoph Mueller... -  《Journal of visualization》 - 2025,28(2) - 341~357 - 共17页

摘要:Gaming consoles, whether stationary or |  commodity gaming systems, not only on the Xbox Series X/S |  handheld, are designed to provide a reasonably high level |  of computing power to run contemporary video games |  at an attractive price point, a compact form factor
关键词: Scientific visualisation |  Gaming consoles |  Particle rendering |  Volume rendering |  Xbox |  ROG Ally |  Steam Deck
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